I am happiest when I can create incredible products that delight consumers. I take pride in my work and have had the extraordinary opportunity to design a wide variety of products (healthcare solutions, children’s applications, SmartHome applications) collaborating with some of the top brands (Apple, Amazon, Disney, Lucas Film, Mattel, Hasbro and Marvel). At the end of the day, my goal is to deliver an amazing experience that is easily accessible to a target audience.
Quinnipiac University 2011
MS, Interactive Communications
Focus - New Media
Boston University 2005
Focus - Public and Investor Relations
I have developed successful products that have delighted millions of consumers
Problem solving brings me joy. I enjoy shaping the “big picture” concepts and then working with teams on the detailed implementation. Bring on the brainstorming sessions!
I believe a thoughtful wireframe, storyboard or flowchart can save countless hours of meetings. I enjoy the challenge of converting abstract concepts into visualization tools.
I fully subscribe to the concept of “Don’t Make Me Think” and gravitate to simple and intuitive user experiences.
I am a creative person at heart and appreciate the freedom to implement creative solutions to address complex needs.
While I am often thinking about the “next big thing” I am grounded by my extraordinary wife, three young daughters and two black labradors.
I am very comfortable launching minimum viable products in order to learn. It is ok to fail, pivot and grow. I learned from years of experience a “good” product must be released and enhanced in order to evolve into a “great” product and believe iterative design and continuous development is essential to crafting modern digital interactions.
I appreciate the challenge of working on new product categories and have worked on extremely complex, first of its kind products (the first Apple HomeKit-enabled SmartPlug, the first Alexa-enabled alarm clock, etc.).
Consumer Digital Program Manager, Office of Transformation - I currently oversee a portfolio of consumer-centric digital products ranging from proof of concepts to enterprise-wide solutions. I am the primary product owner overseeing teams who drive the development of digital products from ideation through implementation.
Product Development, User Architect - At iHome I was responsible for overseeing the user experience of all of iHome’s physical and digital products. I collaborated with an incredible group of developers and designers to create new, first to market technology products.
Mobile Application Product Manager - Prior to my position at iHome, I started working at iHome's sister company, KIDdesigns. I was responsible for overseeing all app design and development. Apps are designed specifically to work with KIDdesigns' mass-market toy hardware.
Director of Production and Strategy - At WaveRider, I managed a team of in-house designers and developers to create custom mobile applications and websites for local and national brands. I handled client relations as well as the preliminary user experience design.
Senior Producer - I managed the end-to-end production of interactive storybook apps with brands including Transformers, SeaWorld, VeggieTales and Dino Dan. Working at a startup proved to be an exciting experience.